Thursday 2 February 2012

3d Modelling and a Castle

Prior to today I’ve had no experience with any 3d design software whatsoever. The program we are using to create our 3d projects is Autodesk 3ds Max 2011. Although I had never used this program before, learning the basics and the layout wasn’t too difficult thanks to my knowledge with other design software such as Adobe Photoshop and the likes. After receiving the brief and some tips on how to start out, our first objective was to create a castle. I created the foundation for my castle using 4 box shapes and aligning them so they are connected. For the top of the wall I used the box tool again and cloned the shape and moved it around as many times as necessary. The design itself is very basic but the shape itself somewhat resembles that of a castle. I wasn’t sure how to add a door or remove a section of the wall to allow for some form of entry, so I instead used a couple more boxes and some cylinders to create a drawbridge-type thing. At this point I didn’t know how to rotate shapes so the cylinders stand straight upwards instead of angled towards the castle. I added a light to play around with the way the lighting affects the image. Overall I’m pleased with the result of my first ever attempt at using 3d software and enjoyed the learning experience that went along with it.

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